Thursday, 15 October 2015

Last post

+ What was your biggest learning that you took from this paper.

The biggest thing that i learnt from this paper was user testing and empathy


+ What aspect of your project are you most happy with.


I am most happy with the cohesiveness of my work and also the fact that i opened my mind up to new ways of thinking in regards to design

+ What would you do differently.


If i was to do this differently i would have not worked so hard on silly things.. like a vector map that i didn't even use + scaled model wasn't really necessary

Friday, 9 October 2015

9 October

Today i had a critique with Mark before i sent away my files. I changed my name from PERCEPTION, WELLINGTON to .Perception because this seems a lot more calming and appropriate to my concept. He also raised some valid points in regards to my installation. How do i want people to feel afterwards, what do i want people to take away from this?

I finished up my brochure and posters and sent them away

Thursday, 8 October 2015

8 October

Today i discussed my direction with Lee and Tristam, and it seems as though i am on track and just need to keep refining on details. The only struggle i have been having has been visualising my installation. I spent most of the night trying to draw a scaled drawing and playing on sketch up. I feel as though these approaches are not working exactly how i want.

I also spent most of the night tweaking my posters and brochure as i need to send them away to M/K Press in Christchurch tomorrow morning in order to have them on time for hand in.

Friday, 2 October 2015

2 Friday

Today in class i simply kept working on my project and started to develop a design style. I felt before it looked a bit too twee so i have removed the serif typeface and replaced it with a more contemporary-feel sans serif. I have plans to send away my stuff to a risograph printing place to achieve the colour and effect that i'm after

Thursday, 1 October 2015

1 october

Today in class we had an interim. First we had small critiques, this was useful in that i could get some thorough feedback. However, unfortunately i did not have enough to show to really utilise this time. I had only my animation and some music + my journey map - not enough to get proper in depth feedback.

What i found most useful was seeing the whole year group's work, this is because i could see how other classes are going and see if i'm up to speed. I found overall that there was a lack of design but heaps of conceptual research. This was kind of scary to me because this included myself. I realised pretty quickly that i should be stuck into the design stage right now.

Thursday, 24 September 2015

Friday 25 September

Today in class i talked to various people so i will note them down and discuss what each of them had to say:

Sam Rye (Life hack) - Sam suggested that i build a model to scale, i like this idea because it's moving through to a more tangible approach. I definitely feel like i will take on this advice

Unknown 4th year student - Suggested that i relook at my target audience, would a business man/woman really want to use this?. I need to either revise my target audience or my actual idea

Exchange group - Recommended that i look at No Lights No Lycra, an event held in Newtown where participants dance in a pitch black room to relieve stress.

Also prints potentially hung from bulldog clips with a light underneath will create an atmospheric effect.

Look at Mark Rothko

Tristam - Meditative, virtual reality approach

Transitory space

Could be word of mouth

Go back to journey map and POV

COLOUR THEORY! ENHANCE THIS IDEA - put strong value on colour

A way to experience colour theory








From all the feedback i have received today i feel like i'm in a good stead to continue on my project. I am realising that i need to prototype a lot more before i start resolving!

24 September

Today in class we did an exercise involving us to quickly ideate revolving around a problem. Our problem was that a mum can not afford to pay for food for her child, she was also sick of convincing people that she was poor. We had 30 minutes to arrive at a conclusion/solution. Our idea was to create a card almost like a snapper so that she could simply present it to receive discounts on food. These cards could potentially already have credit on them as well.

We then continued with our own work. I got a bit lost within my research however once i had a chat with Mark, my ideas began to clear up. I am now settling on an installation with audio. It will be tactile and relaxing and placed in Midland Park- where all the business men/women go for their lunch break. I am currently compiling my visual material (risk prints + printmaking works) and building my installation on sketch up. I realise that i will need to visit my site in order to get the scale right.


– What is the role of design in creating change for social good?

I think that design has the potential to make peoples lives easier through creative thinking and research, create compelling narratives & provoke important questions and critical thinking– What are the key elements of designing real change for humans?


empathy

– I like that...

We are learning to design for a purpose and dealing will real issues in doing so (wellbeing)

– I wish that...

There was more focus on the aesthetics/graphic design(or other majors) in design thinking rather than the process. I believe that the final outcome is most important as it is key to "creating change for social good" in regards to design. It's all very well if the process is good but the user is not going to know/care. I find that most of the 'design thinking' outcomes contain lots of infographics etc which i don't find personally compelling or intriguing/interesting. I would like to see more beautifully crafted graphic design.

– I will...

make sure that i prioritise the process as it is crucial to the brief but make it my own mission to create aesthetically pleasing design to compel my target audience.